Vervette Fluid Sandbox...


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Post Wed Feb 24, 2021 7:36 pm

Re: Vervette Fluid Sandbox...

Huah! I've just added the necessary meta tags to get fullscreen on IPad, when you make a shortcut for Vervette (send to Home Screen). Then "fullscreen" works and it works very well, too! :hyper:
Besides that even the ordinary IPad we have (not PRO) lets Vervette run amazingly even will full fluidity! :bounce:
Here to help! :D
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Post Thu Feb 25, 2021 4:10 am

Re: Vervette Fluid Sandbox...

Cool Taron, sure some of the members has an Ipad Pro where some test could be made.
Pilou, I like the way you set the bg in your last painting, the design is very cool too, congrats.
ImageVervetteFSB 03 by eduardobedoya, on Flickr
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Verve Wishlist:
-LSH color pallete
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Post Thu Feb 25, 2021 9:44 am

Re: Vervette Fluid Sandbox...

Very appealing! c:!
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
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Post Thu Feb 25, 2021 2:26 pm

Re: Vervette Fluid Sandbox...

What a beauty, Ed, very nice! :)
Cool concept, Pilou! :D
Here to help! :D
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Post Fri Feb 26, 2021 4:04 pm

Re: Vervette Fluid Sandbox...

Surprisingly fun to sketch a bit without any bump (MATTER reset) nor lighting.
This is a pure little shading exercise, carefully using the noise, too, to create a bit of texture. You can use stencil type techniques to offset the noise for light and dark areas a tiny bit, create a kind of convolution style bump. Very interesting!

Anyway...just a little goof.
FacialGoof002.jpg
FacialGoof002.jpg (81.23 KiB) Viewed 2933 times


It's also really kind of fun to colorize, but it does remind me that I should soon resume coding to get lasso and all that to work...layers!
FacialGoof002col.jpg
FacialGoof002col.jpg (132.67 KiB) Viewed 2931 times
Here to help! :D
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Post Sat Feb 27, 2021 2:57 pm

Re: Vervette Fluid Sandbox...

Congrats Pilou, that pink artwork is very ethereal, don't know, perhaps how things look in another universe.
Creepy n cool portrait Taron, I see you tend to the grisaille,
I insist those three Noise sliders should be labeled, I mean if you read the manual you know,
but shouldn't Vervette be so intuitive that could be used without reading the manual?
Last edited by eduardobedoya on Mon Mar 01, 2021 3:32 pm, edited 1 time in total.
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Verve Wishlist:
-LSH color pallete
-Brightness Knob
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Post Sat Feb 27, 2021 3:16 pm

Re: Vervette Fluid Sandbox...

Ed, this is NOT Vervette, it's just my "Fluid Sandbox". In Vervette, the GUI will be almost completely different! There my not be any resemblance, actually. I will do my very best to make the GUI as intuitive as I can and hopefully as self-explanatory as possible.
I'm pretty sure, you will be pleasantly surprised! ;)

Besides, if you adjust those sliders, you can observe what it does to the noise in real time. Where's your sense of adventure! :hihi: :hyper:
Here to help! :D
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Post Sat Feb 27, 2021 7:31 pm

Re: Vervette Fluid Sandbox...

Alright, I just had to try this. You won't have that, yet, but just to show you some quick fun:

This is noise scale based on material height. Trivial for the shader, but really exciting to play with already...
Attachments
Abstract012_NoiseScale.jpg
Abstract012_NoiseScale.jpg (354.51 KiB) Viewed 2909 times
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Post Sat Feb 27, 2021 9:36 pm

Re: Vervette Fluid Sandbox...

Could be an interesting challenge with fractal noise... :ugeek:
Here to help! :D
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Post Sun Feb 28, 2021 6:15 pm

Re: Vervette Fluid Sandbox...

(vervette painting) Birthday party for a very old ghost! :hihi:
(3d render) CNC remains, building an artificial island, determined to prove they are still useful! 8-)
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
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