Re: Everyone, what Graphics Card are you using?
Thank you, Ed!
The new alpha versions already have solved the canvas resolution issues, but it's not public as it will become the first commercial version. Tests have shown that it can handle ridiculously large canvas sizes, well beyond 10k.
V0.99z was the last big fix to the old, free version and has solved many major issues, but not all. If you want to keep the settings.txt with your desired values, try write protecting it after you set it to your liking! This might work!
All feedback is wonderful, but right now it's a little weird, of course, because of the current alpha development, which is quite advanced already. Still, thanks for the detailed report!
The new alpha versions already have solved the canvas resolution issues, but it's not public as it will become the first commercial version. Tests have shown that it can handle ridiculously large canvas sizes, well beyond 10k.
V0.99z was the last big fix to the old, free version and has solved many major issues, but not all. If you want to keep the settings.txt with your desired values, try write protecting it after you set it to your liking! This might work!
All feedback is wonderful, but right now it's a little weird, of course, because of the current alpha development, which is quite advanced already. Still, thanks for the detailed report!