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Re: Zeropainter - GFX

PostPosted: Sat Mar 24, 2018 7:11 am
by Zeropainter
By the way, I used 3D only for the windmill and only for creating 2 simple (perspective) boxes, the windmill, the phone and the head did have different perpsectives.

I create my perspective with the perspective tools from SERGEY KRITSKIY: https://gumroad.com/l/MESl
Image
Okay, Taron did have a perspective Tool too, but I like that photshop plugin very much.

But 99% of my painting I have made in Verve. Perspective grid I use as overlay or underlay via png import.

Re: Zeropainter - GFX

PostPosted: Sat Mar 24, 2018 4:37 pm
by Taron
AH, hahaha, great and funny! Very cool, Zero! :ob
...and, by the way, what I have going in Verve is actually able to do the same with picking a perspective quad and then being able to paint on it in a flat preview. I've had this before I even hooked up the image brush, but I've never activated it in a release. It still needs a proper GUI, too, but the possibility is there! ;)

Re: Zeropainter - GFX

PostPosted: Sat Mar 24, 2018 8:18 pm
by Zeropainter
Hey, this would be nice - for verve :hug:

This my Speedpaint from today - just with lot of happy accidents - and like Knackis paintings with F5/symetric-function
Image

Re: Zeropainter - GFX

PostPosted: Sat Mar 24, 2018 8:24 pm
by Ovn1
Your today's speedpaint is pretty awesome! :bounce:
All the lights and reflections are perfectly rendered! :ob

Re: Zeropainter - GFX

PostPosted: Sun Mar 25, 2018 9:50 am
by Tartan
Fun symmetry and great speed!

Re: Zeropainter - GFX

PostPosted: Mon Apr 30, 2018 8:12 am
by Zeropainter
Thumbnail:
Image

Fullsize: https://zeropainter.deviantart.com/art/ ... -742781841

Bucket Wheel Excavator - "Big Turtle" - made by "North Central Positronics".
Mr. Stephen king should write a Book about him - because Big Turtle is so so mad and out of control like his companion the "Blain" train.

Re: Zeropainter - GFX

PostPosted: Mon Apr 30, 2018 10:30 am
by eduardobedoya
I like the monster, never thought about metal n oil conjuction, even being a fan of machinery,
the brand letters are kinda made of light? different from what is usual? kinda cool.
But looking at the hi res pic from your DA, I'm a bit concern about the nut, it could be a more rounded, it has some sort of bumps.
also looking at the floor it looks like the tree is just beneath or almost beneath the turtle arm, though its branches are over the turtle arm, shouldn't they be touching the turtle arm?
perhaps it is making a stress point of view, making the viewer deviate from main subject.
congrats Zero

Re: Zeropainter - GFX

PostPosted: Mon Apr 30, 2018 4:05 pm
by Zeropainter
Thnx, for your comment ... Big Turtle - because my first idea was to paint the whole bucket-wheeler, thats my 3D construction for my painting:
Image

And Bucket Wheelers are real monsters:
https://www.youtube.com/results?search_ ... +excavator

I think - there are some good clips on youtube

Re: Zeropainter - GFX

PostPosted: Thu May 03, 2018 3:20 pm
by Knacki
Cool stuff and very interesting lights, zero.
Those monsters are about to eat a huge - century old forest in Germany.
Brown coal mining is a pretty stupid stuff.
The brown coal itself on very low quality.
I can remember when I visited my grandpa in former GDR in autum.
It was almost impossible to breath thanks to everyone heating with brown coal.
But now, we are 38 years ahead!
And we have....SUVs?


Yeah, the only difference between King and reality is that we don't need machines going crazy. We do this job very well.

Re: Zeropainter - GFX

PostPosted: Mon May 28, 2018 3:58 am
by supertrash
loving that spacey speedpaint! Reminds me of StarCraft 2
that metal looks awesome