EB Verve Painter


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Posts: 202

Joined: Mon Nov 24, 2014 1:06 pm

Post Tue Jun 25, 2019 1:28 pm

Re: EB Verve Painter

Nice sketch. I'm waiting for the continuation now :bounce:
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Post Wed Jun 26, 2019 10:01 am

Re: EB Verve Painter

ok I did these in PS, but I kept in mind to paint them later in Verve, so I restricted my self to the 2500 px x 2500 px aprox, that's why I used the poses on knees, so the body occupies less canvas space in order to get a little bit more resolution.
These "on knees" poses got many foreshortenings, that's why I used PS for the drawing since not even AR has the same transform capabilities as PS, like deform, warp (not the PS liquify but the PS warp that has an editable frame), puppet warp, etc. I find those tools speed up the drawing process a lot in these sort of tricky poses, in my opinion tweaking things are one of the best advantages of the digital realm.
I joined a couple of refs, a bit of my mind, and some mirror help to build each of these poses.
Imageon knees B_1 by eduardobedoya, on Flickr
Imageon knees C_1 by eduardobedoya, on Flickr

Hope to find time to end these.
As always any advice or correction is very welcome! I think the forearms that are closest to the floor in both poses need a bit more curvature,
Facebook: https://www.facebook.com/gonnabdh
Portfolio: https://www.flickr.com/photos/eduardobedoya
System: Intel Xeon E5-2690, NVIDIA GeForce GTX 680M, Windows 8
Verve Wishlist:
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Posts: 202

Joined: Mon Nov 24, 2014 1:06 pm

Post Wed Jun 26, 2019 12:52 pm

Re: EB Verve Painter

Great continuation! :ob
Existing warp in Verve could help, but mesh grids (as visible in PS free transform/Warp or Clip Studio Mesh Transformation) seem more accurate and reliable.
I know this has been discussed in "suggestions" topic, with scaling.
Maybe this will come to Verve one day...

About your lastest drawings, I do not see anything wrong!
The poses are incredibly tricky but your figures are very solid! :bow:
Mmmmh maybe the little finger on the floor... but if your reference is like that what can I say? :shrug:
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Post Wed Jun 26, 2019 8:26 pm

Re: EB Verve Painter

Hey Ed,

I have to agree with Ovn1. Very solid and very careful execution of that pose. I should attempt that one in 3d but it can become tricky requiring a lot of adjustment and looking at all sides. I think you have pretty much succeeded here. The drawing style reminds me of several top pro comic artists. Jean Paul Mobius Girard had a number of drawing styles. I am thinking his famous western called Blueberry. These are very clean. If you were actually using them in a project of that type next would be inking. Here of course you can just dive into the paint. c:!
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Location: Lima-Peru

Post Thu Jul 11, 2019 6:48 pm

Re: EB Verve Painter

Occasionally I do some illustration tasks at work,
last week we received the visit of a group of students/teachers from Nevada due to an academic exchange,
boss ask me to do some caricatures, but I did portraits first c:!
so these were quick line drawing portraits of 5 people, 15 minutes each, and a second round of 5 minutes each one again in order to do some fixes,
but I took them pictures and then brought the psd home, and spent from fifteen mins to one hour each to get sort of satisfied with the line work.
Jack was the one that I did best in the original live session (almost not changed at home) and Mary was the one that didn't end up so well :shrug:
Anyway, I really got costume to the cintiq 24 at work with 2nd gen pen, now I'm having troubles returning to my intuos 5 at home. :shock:
I used PS cuz that was the software available at work, though I have to say that its transform tools helped me bit. Any advice is very welcome.

ImageSeven_1 by eduardobedoya, on Flickr
ImageMark_1 by eduardobedoya, on Flickr
ImageJack_1 by eduardobedoya, on Flickr
ImageMary_1 by eduardobedoya, on Flickr
ImageSewell_1 by eduardobedoya, on Flickr
Last edited by eduardobedoya on Fri Jul 12, 2019 5:05 pm, edited 2 times in total.
Facebook: https://www.facebook.com/gonnabdh
Portfolio: https://www.flickr.com/photos/eduardobedoya
System: Intel Xeon E5-2690, NVIDIA GeForce GTX 680M, Windows 8
Verve Wishlist:
- LS/H color pallete
- Brightness Knob
- Pressets(with icons)
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Posts: 202

Joined: Mon Nov 24, 2014 1:06 pm

Post Fri Jul 12, 2019 7:53 am

Re: EB Verve Painter

Pretty well done!
Drawing portraits of 5 people, 15 minutes each, sounds like a good drawing workout. Good idea for sure ;)
DA: http://ovn1.deviantart.com/
System Info: NVidia GeForce GTX 970
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Posts: 337

Joined: Mon Jan 23, 2017 3:11 am

Location: Lima-Peru

Post Fri Jul 12, 2019 3:34 pm

Re: EB Verve Painter

15 + 5 mins for each in the live session,
but then those artworks were additionally "upgraded" 30-60 mins each at home from photos taken :ud:
Facebook: https://www.facebook.com/gonnabdh
Portfolio: https://www.flickr.com/photos/eduardobedoya
System: Intel Xeon E5-2690, NVIDIA GeForce GTX 680M, Windows 8
Verve Wishlist:
- LS/H color pallete
- Brightness Knob
- Pressets(with icons)
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Posts: 797

Joined: Mon Jul 07, 2014 9:51 pm

Post Sat Jul 13, 2019 6:36 am

Re: EB Verve Painter

Still the time is between an hour and two hours and they look great. Well set up to paint c:! :)
Motherboard -Asus Rampage IV Extreme
CPU - i7-3930k @ 3.2 GHZ (overclocked - 4.5)
Ram - 64 gigs Kingston Hyper Beast
GPU - 2 Nvidia 1080 GTX running in SLI

http://www.zbrushcentral.com/showthread ... -sketches-)
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