Re: Suggestions
I have one other solution. No more alpha, no more transparency. Filled canvas, one layer with potential modifier layers for color, additive and multiply. That way there's no way to run into such troubles. Erase just brings the material back to 1.0 and the "background" color. That way you'll never know there could be an issue, but it's no longer that useful for alpha based 3d textures, of course. At least it would not look like it had bugs. Hmmmm...I've been thinking about that, too. If it feels right, it will go straight to commercial, too.