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Re: Feedback V0.99w.08

PostPosted: Tue Nov 13, 2018 11:14 pm
by Taron
Your wish is my command, maestro! c:!
...download again NOW! :ugeek:

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 8:51 am
by Pilou
For example, hold [f] and you will see "FLUIDITY"


Yes, but what is not the same during just the pressing time of D for (Density), N (beautiful colors ;) etc...

Another thing : does it normal there is nothing writed on the 3 buttons Crop, Save, Load ?

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 10:47 am
by Taron
Nope, that would not be normal! It always displays the labels on the GUI when you hover over those buttons.
But, yes, not every feature displays a label, that is true. [d] and [n] do not have a label, yet. But, really, the whole GUI is still just "emergency access", so to say, hahaha. I'm still having to properly create the "final" GUI, which will be very different!

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 10:58 am
by Pilou
that would not be normal!

but on your computer that is visible ?

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 11:17 am
by Taron
Yes, when you hover over them, you will see the label where you always see text (Top Right space on the GUI, where parameters show, too!)

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 2:04 pm
by Pilou
So waiting the final GI :)
I am fighting with coders of Magicavoxel for have an image "heightmap" from Verve :)
Till now they have only a monochrome altitude from any image! For me that seems completly unsufficient and the "B A BA"! :roll:
I want of course mountain's colors! :) (i can have but with hundred of Mouse's clicks! We are at the 21 th century! :mrgreen:

verve_magica.jpg
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Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 2:43 pm
by Taron
Yeah, not sure what their problem is, but it should be very easy to have 1 heightmap and 1 colormap. The heightmap could be extracted in various ways. Should be fairly easy to offer plenty of options. How important it is, is another question, hehe. But well...

Re: Feedback V0.99w.08

PostPosted: Wed Nov 14, 2018 11:06 pm
by Pilou
Some one give me a trick! (before a dedicated shader - it's name of plugin inside MagicaVoxel) :)

In few time i will take of course the same image for color & map!I have the concept! ;)

height_map_trick.jpg
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paille.jpg
paille.jpg (93.52 KiB) Viewed 1498 times


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Curiously the shader works better on a color image than a grey level from the same color image! :mrgreen:

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Re: Feedback V0.99w.08

PostPosted: Thu Nov 15, 2018 8:51 pm
by Pilou
that works :)

The incredible thing is that you can walkthrought in real time inside your elevated Verve painting! c:! 8-)
Like in Pompei or Delphes! :bounce:
Of course this prog is not made for that, calculus render begins when you stop to move! (5s-10s depending of parameters...and computer) :)
But it's so funny!
https://twitter.com/i/status/959635685975232512 (this big city by EphTracy)
https://pbs.twimg.com/media/C9KSN2GW0AMjP7M.jpg London at the sea! :o

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and infinite variations... :)
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For keep the training of the "One Minute Shot" by day! :)

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Re: Feedback V0.99w.08

PostPosted: Wed Jan 02, 2019 5:56 pm
by Zeropainter
I get often microdistortions now during the painting with this Verve Version (like some years ago). Vertical Micro-Shifts/Stripes around the whole Canvas. I will upload an Image of this tomorrow - the disturbances are minimal but weird.

I will try the same verve file with an older version ....