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Re: EB Verve Painter

PostPosted: Thu Mar 30, 2017 6:37 am
by Zeropainter
very nice Artwork :beer:

Re: EB Verve Painter

PostPosted: Thu Mar 30, 2017 7:56 am
by Taron
Very nice, Eduardo! I've moved our conversation to here:
viewtopic.php?f=6&t=2486

Seemed like a better fit than cluttering your beautiful and beautifully growing gallery thread! c:!

Re: EB Verve Painter

PostPosted: Mon May 22, 2017 7:35 pm
by eduardobedoya
This is not a fan art, but some sort of color study mingled with a remastering

Verve Rage:
Artrage Verve Combo
I had to split the canvas in two due to res limits, then painted them in Verve, then joined the two parts back in AR
I also used AR for overall compo and color selection some of the times.
So mostly Verve.
I tried as much as I can to avoid working at pixel level,


https://www.facebook.com/photo.php?fbid=10158668158240375&set=a.162615635374.244198.535325374&type=3&theater

Imagehzd-a_221 top n bottom together by eduardobedoya, on Flickr

I won't try again to split the canvas in two again, cuz the final result tend to be a little bit off, or stiff. So I will have to work within 2k canvas boundaries.

I've been working with Fresh Paint n ArtRage5 after getting customed with Verve, I have to say Verve feels more natural and make other packages fell kinda artificial, but...
I still respect very much some of the other packages capabilities, and I bet Verve will add them sonner or later,
like the unique AR color Picker which is the most closer to substractive color schema that I have seen in any 2d painting or 3d package.
or Fresh Paint ability to load multiple colors and blend them in a pallete, load the brush with those colors and make a brushtroke that respond to stylus tilt, so it changes the way the brush touch the canvas, and therefore which of those colors lay first on the canvas.
I will upload videos of both apps soon in the suggestion thread.

Re: EB Verve Painter

PostPosted: Thu May 25, 2017 11:12 am
by Zeropainter
c:! great dear eduardo, this looks awsome c:!

Re: EB Verve Painter

PostPosted: Thu May 25, 2017 8:27 pm
by eduardobedoya
I gave the hammer treatment (bios tweak) to my old fashioned graphic card
now is moaning like hell, but has holded a couple of 3k res harassments :twisted:

Asuka bodypaint WIP
ImageDBvACGH 005 by eduardobedoya, on Flickr

Re: EB Verve Painter

PostPosted: Fri May 26, 2017 6:40 pm
by GBoGBo
"Green eyes" is alive ! Kudos Eduardo !

Re: EB Verve Painter

PostPosted: Fri May 26, 2017 9:44 pm
by Intars
I must say i liked only the first verve-paint, the zyoung girl r12.

Brown man face portrait looked also well-done, masterfully verved-out.

But a woman on sort of techno-dog-bike thing - no, no, no. Here is my bias, almost pathological distaste , a screaming inner boredomness towards fantasy elf-like woman chick themes ( with techno-swords, dragons, half-naked 'warrior' dressings,irrelevant 'combat' cloths (that shows off naked boobs anyway, not a real cloth).

Still. One thing i do have to explain about my wording about 'z young girl r12' painting when i say i liked only it.

Word only here means this - it seems to me that this image kind of 'sucked in' all your talent into it and now shows off through that image. It looks so damn cool, it really really does!

I haven't made myself any verve-portraits successfully that would leave me satisfied, and i know the difficulty. Your portrait just shines! Digital there really starts to look soo paint-like (to my eye), in small nuances as well. That one verve-paint of yours blows out of the water the rest ones.

It just shows to all how cool verve-portrait can look after all.

Taron also had one great experiment, with so called Zifredi woman (of 1920-30s) sepia b/w photo-like painting, achieved in verve. You may want to check it out. It will encourage you even more. Seems like you have great skill background in fine arts.

The girl looks great, just great! Forget small errors there and chill out.

Re: EB Verve Painter

PostPosted: Sat May 27, 2017 12:14 am
by eduardobedoya
thx a lot man,
I don't know how to stress enought how insanely needed is for a painter to see from other painter perspective,
usually I just get stuck with some images even after flip them, and I just can't judge myself,
I know art is very subjective and can have different reaction on people, however I still believe there is a golden truth that every painter must aspire to.
so thx for this feedback man, really it has the worth of 1o0 congrats.

Yes I saw that Taron's Nude painting, great one, I've wondered around this forum picking out gems like that.

Yes, the portraits that has sucked more hell out of me so far has been Youngirl, but even more has been the AR portraits at my flickr gallery (some of them are old ones) not so much due to the AR brushwork, but mainly due the the AR color handling which is the BEST I have ever seen in any app, it just got a so substractive looking color picking/tweaking/mixing.
and then when I came to Verve, the first portrait I did was this Youngirl, my Verve color handling was very primitive then, so I tried with the values instead, and she went kinda desaturated.
now I'm making progress on that color issue, basically after insanely pulling Taron's leg to script my color needs (sorry Taron for the color picker harrasment I did :mrgreen: )
anyway, you can see more skin color treatment in other AR portraits, but somehow they look old to me now, despite I still got to gather up an AR portfolio, dang, I guess I'm stuck in a sort of limbo.


But well, about the suckness...
I got stuck in the Youngirl painting, but I got stuborn on it, and kept at it (something funny is that my eyes still need to rest from it :mrgreen:)
yes the two brown people were quick ones but somehow finished
and then I also got kinda stuck n stuborn and kept with the girl mounting the techno dog thing (Horizon Zero Dawn) and yes I agree with you, I also have several complains about its concept, but it was a contest dutty :mrgreen: however I did like its color shifts, but I don't like to much how it came out (rather like some of its details), perhaps due to the fact that I had to split the canvas in two, and hell how hard is to get the DOF working that way!, I wouldn't like to make excuses though, it's just that sometimes you have to learn to end a battle and surrender.
and then the last one is an Asuka Langley bodypaint portrait WIP from RGD, I tried to made the model look a little bit less mature, u know to match Asuka teen but I failed c:!.

thx again for the feedback

Re: EB Verve Painter

PostPosted: Sat May 27, 2017 12:40 pm
by Zeropainter
I love your artworks also - dear eduardo - but the color of the pullover from the girl is too strong :oops: But I think this are some WIP's? But btw. you are vcery talented c:! Keep on

Re: EB Verve Painter

PostPosted: Sun May 28, 2017 11:24 pm
by eduardobedoya
Half way through it
I think is a sort of struggle when lighting or pose or even res is weak in the ref,
but it's also rewarding to fix them, cuz then when creating character from your mind, you can invent stuffs easily. :idea:
The first three has been some sort of creative paintings, the first one the most, but I have added some creative touches on the rest also.
nonetheless I would like to go beyond strict portraits and experiment with full compos and a more controlled-loose style, c:!
I'll need to steal some bank for a hole new rig though :mrgreen:

ImageiYUNPRN 028_resized by eduardobedoya, on Flickr