Vervette Fluid Sandbox...


Here we mingle, introduce ourselves, our thoughts and ideas and have caring discussions.

User avatar

Posts: 1291

Joined: Sat May 31, 2014 12:35 pm

Post Sun Dec 25, 2022 9:30 am

Re: Vervette Fluid Sandbox...

an "s" too much, happy christmas to everyone

Image
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
my deviantartpage: http://zeropainter.deviantart.com/gallery
my youtube channel: zeropainter - ok, there are only 2-3 very short videos
User avatar

Site Admin

Posts: 7280

Joined: Sun Nov 10, 2013 1:38 pm

Post Sun Dec 25, 2022 12:06 pm

Re: Vervette Fluid Sandbox...

MerryChristmas2022.jpg
MerryChristmas2022.jpg (348.26 KiB) Viewed 1883 times
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
User avatar

Posts: 140

Joined: Mon Jun 02, 2014 4:39 pm

Location: vancouver, BC

Post Sun Dec 25, 2022 6:02 pm

Re: Vervette Fluid Sandbox...

Frohe Weihnachten !

need more doodles next years !
Attachments
IMG_0108 copy.jpg
IMG_0108 copy.jpg (226.07 KiB) Viewed 1879 times
----------
Heri

system: thinkPad, Xeon 6core, 128GB, window10 pro, 16GB Quadro RTX5000,
https://heribert.ca
User avatar

Posts: 1291

Joined: Sat May 31, 2014 12:35 pm

Post Wed Dec 28, 2022 1:12 pm

Re: Vervette Fluid Sandbox...

nice paintings from you both ....

btw. the Color Picker did not work, if I turn on second screen - e.g. for a reference image.
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
my deviantartpage: http://zeropainter.deviantart.com/gallery
my youtube channel: zeropainter - ok, there are only 2-3 very short videos
User avatar

Site Admin

Posts: 7280

Joined: Sun Nov 10, 2013 1:38 pm

Post Wed Dec 28, 2022 1:22 pm

Re: Vervette Fluid Sandbox...

Oh, yeah, nah, the sandbox is totally rudimentary. Later on you'll be able to import images and the likes. However, I can't imagine that a browser allows color picking outside of it, hehe, like I have it in Verve, which can do that.
But well...I'm really adding some wicked stuff to Vervette right now. It will really become pretty amazing! c:! :hyper:
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
User avatar

Posts: 1291

Joined: Sat May 31, 2014 12:35 pm

Post Wed Dec 28, 2022 6:19 pm

Re: Vervette Fluid Sandbox...

nah, the color picker even dont work on the canvas, if I turn on second screen. Sometimes I also have a weird second brush (in opera, and in edge) - I will see how it work with chrome. But I'm glad that we will see better vervette one a day :beer:
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
my deviantartpage: http://zeropainter.deviantart.com/gallery
my youtube channel: zeropainter - ok, there are only 2-3 very short videos
User avatar

Site Admin

Posts: 7280

Joined: Sun Nov 10, 2013 1:38 pm

Post Wed Dec 28, 2022 8:15 pm

Re: Vervette Fluid Sandbox...

The sandbox online has a whole bunch of issues as it was my first attempt at webGL. I should replace it already, but I rather work out enough to really release a proper complete Vervette. For example, in the online sandbox I reserve 20 undo buffers with their own IDs, which is ridiculous and ambitious, because it sucks up more GFX memory than a browser normally allows for one website (tab's GL context). Instead I now have figured out a nice way to store any number of undo buffers in RAM rather than on the card, but there's still more to work out for larger resolutions. But it instantly became super light on the browser. Then the brush dynamics now properly compute in their own stage, rather than having the mouse routine supply dynamics, which leads to silly stuff like "two brush tips" for a second or the likes. That means, now even on mobile devices and older browsers all strokes are correct.
But there are countless things I've figured out and fixed, including the ability to save and load 16bit buffers, really making it exciting to do larger projects with it.
Right now I'm working on brush routines, which is tons of fun again, too! While I have things planned that really should feel quite magical regarding smooth brush strokes in hyper-speed, hehehe. Going to be fascinating. 8-)

I'll post some new dev snapshots later... :ugeek:
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
User avatar

Posts: 140

Joined: Mon Jun 02, 2014 4:39 pm

Location: vancouver, BC

Post Wed Dec 28, 2022 8:19 pm

Re: Vervette Fluid Sandbox...

recently i looking into GoDot Engine, a open source game engine which 3d and 2d engines. incl. paint app and level app (which are written with Go Dot) . That's a neat way to use openGL and/or the godot engine.
the whole is super optimized with 50MB. runs on everything...

just different idea throw into the ring....
----------
Heri

system: thinkPad, Xeon 6core, 128GB, window10 pro, 16GB Quadro RTX5000,
https://heribert.ca
User avatar

Site Admin

Posts: 7280

Joined: Sun Nov 10, 2013 1:38 pm

Post Wed Dec 28, 2022 8:49 pm

Re: Vervette Fluid Sandbox...

Uuuhh, that sounds interesting! I'll have a look for sure! Thanks :ob
The big question with these things is always what input devices do they support. If they can handle pen pressure and tilt then it's quite interesting.
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
User avatar

Site Admin

Posts: 7280

Joined: Sun Nov 10, 2013 1:38 pm

Post Wed Dec 28, 2022 11:17 pm

Re: Vervette Fluid Sandbox...

StreakyBrush01.jpg
StreakyBrush01.jpg (428.75 KiB) Viewed 1829 times

StreakyBrush03.jpg
StreakyBrush03.jpg (159.86 KiB) Viewed 1829 times

StreakyBrush02.jpg
StreakyBrush02.jpg (592.24 KiB) Viewed 1829 times


Some quick goofs with todays brush mode additions.
Here to help! :D
System Info: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
PreviousNext

Return to Community [feedback, bug reports, discussions, etc...]

Who is online

Users browsing this forum: No registered users and 19 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software