T* ...i know ... verve can change light position shadow but affect only bump not colors
and this link: sketch paint with multi orients for make normal map, depth, ao ... and 2d simulation of normal map lighting ...
it is not an IBL as famous ...
اما منظورمن هم همین هست!
semi lighting ... its idea ... fake materials with a kind of visual-sphere-mapping ... with a selected from real photo orb or a drawn abstract ... cel shade or posterize, marble or caustics, organic, iron, reflections, glass...
verve have bump and light now,...and with this feature change to a fast sample base material painter .
when you post about zborn toy, i test this renders with verve maps and zb displace in sculptris ...
viewtopic.php?p=4812#p4812 .
اما اگر این کار مستقیم و بدون واسطه انجام شود یکی از آرزوهای بزرگ نرم افزاری من تحقق پیدا میکند.
sculptris drawing! ... but slower and limited

you know, but for example normality plugin for AE, sculptris, zbrush, mental-ray and may some other softwares use this trick for 2d or 3d material shade. normality can convert an only normal map to sculptris like material (with only an imported orb- image) ... i think verve even may let we paint that orb too... interactive complex lighting, reflection and shade ... normal map (bump base/flatten base) not seems hard for you, you make a big z toy.
i rendered hunderds test with this map (3dsmax - menal ray - env grayball) and wish that a day have this in a paint software.
sorry for re-suggest : )
some max renders frome a displaced like plane ... without other light and material. only a photo!
(final-gather:off - self-illumination:100)
http://s5.picofile.com/file/8133029350/ ... all_2_.png
http://s5.picofile.com/file/8133029418/ ... all_5_.pnghttp://s5.picofile.com/file/8133029526/ ... all_6_.pnghttp://s5.picofile.com/file/8133029534/ ... all_7_.pngit is not suitable for 3d and animation sometimes, but really suit for frozen frames and.
one of my best 3d models ... 2011 ... without any real light and complex materials and complex paint, only one grayball and simple mask maps like cavity ... exprimental, fast and special i think.
http://s5.picofile.com/file/8133029568/ ... aDF_1_.jpghttp://s5.picofile.com/file/8133029618/ ... aDF_2_.pnghttp://s5.picofile.com/file/8133029626/ ... aDF_3_.pnghttp://s5.picofile.com/file/8133029634/ ... aDF_4_.pnghttp://s5.picofile.com/file/8133029676/ ... aDF_5_.png
شاید من عجله زیادی دارم اما این به خاطر چشم انداز خیره کننده ای هست که به نظرم در این روش وجود دارد.
باز هم میل، میل خودت هست. ممنون.