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Post Sat Nov 15, 2014 1:03 pm

Re: Suggestions

Oh, Verve remains my chief concern, major focus and complete pleasure! :D ...no worries there! ;)
Yep, this ADF sculpting could well be the next generation, I'm quite certain of that! :geek:
I feel fortunate about the role I'm allowed to play in it and my work on Verve has taught me so much about GLSL that I'm very comfortable with writing things no tool such as this has ever had at its expense! 8-)
So...yeah...I have every reason to stay humble, but at the same time know the power I can provide. c:!

And I agree with you in regards to Pixologic. As much as the world is in dept to this marvelous Zbrush, it has its own development parameters that are only wide to its creator, but offer merely a squeeze to anyone else. :? :lol:

Hardly ever have I felt so close to the shaping of the future in many ways and I'm incredibly excited about it. Plus I'm endlessly proud of Tomas, as I always have been and probably always will be. He's got what it takes to deliver marvels of creative environments and he hardly knows it, hehe...surely another thing I love about him! :lol: :D

Anyway... Cheers mate! :beer: ...I'm thrilled for us all!
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Post Fri Dec 05, 2014 10:43 am

Re: Suggestions

Hello dear Taron, I miss on my last ARTWORK really a second* light source, what about some different / indipendent light sources, like some 3D Appz :roll: :roll: :roll: ... this would be so great I think c:!

*maybe also a possibility for a rim-light /// and if you want' paint an X-Mass Tree you need a dozens of lights :roll: :roll: :roll: - ok its also possible to paint lights and shadow correct - its even very an important basic this knowledge about light and shadow (value) painting, but it would be a timesafer :ob :ob :ob :mrgreen:
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Post Fri Dec 05, 2014 11:02 am

Re: Suggestions

Have you thought about using Verve as A PAINT APPLICATION?!? :lol:
Really, even though it has depth to some degree, it's still primarily a paint application, so you can and should paint light onto your subjects!

However, once I'm through with the basics, I may have some (A WHOLE LOT MORE) fun with all the lighting and material stuff, because it's cool.
But it's not priority right now, dear Zero, even if you can expect it to happen! ;)
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Post Fri Jan 02, 2015 2:14 pm

Lighting question

Regarding the falloff from the lighting......gradation across canvas.
Is it possible to have a light option which does not produce falloff....
like a sun as opposed to a spot lamp
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Post Fri Jan 02, 2015 3:10 pm

Re: Suggestions

Light types are part of the plan for one of the next versions, maybe even the very next one. Presently you may accomplish something like this by moving the light far above the canvas, just like what would happen with any point light source. I have to radial falloff on the light, but only incidence angle, you know. Therefore: The farther away the light, the greater (more even) the spread. [shift]+[page up] will move the light above the canvas. Later on I will have a proper interface for it, so you won't have to hang in there and wait for the light to move the distance, haha.
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Post Mon Jan 05, 2015 3:09 am

flooding the surface with transparent fluid

Ive just been noticing how different the fluids behave when painting on an empty layer….as opposed to painting on a layer that is already flooded with colour.
The latter appears to create more interesting effects in the way it flows?
So Ive been filling with white paint , then painting into it with colour and setting the layer to multiply…to make the white disappear.
Is there currently a way to flood ( or wet) an "empty" layer with "transparent" fluid( invisible water) to get the latter effect….instead of flooding with a colour.
I hope Im explaining this correctly.
Anybody else thought about this.
If its not currently possible…maybe something to consider?
thnx
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Post Mon Jan 05, 2015 3:19 am

Verve for performance art!

Hey TAron
Just watched this quick tricks vid on youtube
The music is b e a u t i f u l …..I assume its your own?
I was mesmerized listening and watching and couldn't help but think….
This is performance art!
I can totally imagine projecting a live painting session to music as a performance art piece.
Verve's fluid organic nature makes it mesmerizing to watch in realtime….and swept away by the music all the while.
Of course we would need to lose the interface elements and add some way of controlling things….
perhaps midi is the answer to that….
A simple midi controller which can be mapped to various controls like brush size, fluidity, colour ( Kaos pad maybe)
This would be AMAZING!
In fact I think being able to map controls even for normal day to day painting is an interesting idea.
I often wish there was a dial I could play with while Im painting to adjust fluidity and smudge for example in realtime
since verve reacts instantly with such beautiful effect.
Of course on an iPad this would be a simple slider or some active dials on the sidebar.
Food for thought
s
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Post Mon Jan 05, 2015 12:02 pm

Re: Suggestions

Ah, pure fluid without color is coming, if all goes to plan. It's a part of the "issues" I'm dealing with right now as I'm changing some things around. Oh, but what you can currently do, too, is to pull the opacity value for the layer down to like 10% or less. Color will show up only after a pretty substantial material build-up, quite possibly giving you what you want already?! :geek:

Mapping controllers is a very cool idea that showed up early on by somebody already, actually. I have to look into Midi! I, too, think it would totally rock! 8)

Thanks, by the way, yeah, it's my music. I really miss making music for such a long time again, grrrr...I may have to take a brief break from Verve and make a few new songs again. It's really weighing on me already... :|
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Post Sun Jan 11, 2015 12:54 am

RE Ahhhhh Pure Fluids

Thanks Taron
Here is my hero Paul Jenkins…pour painting master
laying down paint and then pouring water over it.

https://www.youtube.com/watch?v=VzE5RcwjL_0

Creates a wonderful flowing effect as the water picks up the paint on the canvas and moves it along.
Pure fluids = water ?
:)
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Post Sun Jan 11, 2015 11:06 am

Re: Suggestions

Ouh, yah, that's nice...and very vervy, hehehe, but it may not be as easy or obvious as it looks. Alone the pouring itself is something rather...hmm....I have to build another concept on top of everything else to make this work and feel right. I've done a little bit of that already for the Joslyn Museum installation, but it was rather rudimentary, really. But that was also due to the limited input device abilities.
Thanks for the link, though, i dig it, too! :ob
Here to help! :D
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