Vervette Fluid Sandbox...


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Post Mon Jan 04, 2021 12:59 am

Re: Vervette Fluid Sandbox...

Oh man, I just dug up MaCrea again and must say... it so does what it should. I should give it a tiny face-lift, tighten it up and add 16bit png export. It's too good! :hyper:
Here's my little test doodle with a new material image applied... :lol:
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System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
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Post Mon Jan 04, 2021 5:36 pm

Re: Vervette Fluid Sandbox...

Shoot of the day! :hihi:

Image
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Mon Jan 04, 2021 9:13 pm

Re: Vervette Fluid Sandbox...

Another test. Low Matter produces an interesting effect on another material.
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Post Mon Jan 04, 2021 11:03 pm

Re: Vervette Fluid Sandbox...

Yeah, seems like my alpha treatment isn't half bad. When you save a png, it will have a pretty usable alpha! :)
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Tue Jan 05, 2021 12:12 pm

Re: Vervette Fluid Sandbox...

Vervette Fluid Sandbox v1.22
• collapse GUI Elements by clicking on their caption (head)
• added show/hide button for mobile devices or tablets. Keyboard [Tab] will even hide that button! :hihi:
• added [PICK] toggle to color for mobile devices
• Oh, yes, and I totally changed the WebGL implementation to be blend based, hopefully tighten the process a bit, but really opening the gates for me to do so much more! :hyper: :ugeek:

I've also updated the manual on page 1 in this thread! :geek:
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Tue Jan 05, 2021 2:58 pm

Re: Vervette Fluid Sandbox...

Works for me :)

Always mystery of what is the 3 Noise's buttons on the UI! :hihi:
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Tue Jan 05, 2021 3:11 pm

Re: Vervette Fluid Sandbox...

I can see the alert window now. But something wrong with my system. I have tried Shadertoy and it shows WebGL is not present. I will restart my system when I can and we will see then..
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Post Tue Jan 05, 2021 3:18 pm

Re: Vervette Fluid Sandbox...

Ah, yes, see, that is weird. I imagine that a reboot will solve your troubles. But it would be interesting to find out what caused it, too. :geek:
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Tue Jan 05, 2021 3:19 pm

Re: Vervette Fluid Sandbox...

Quick of the day! c:!
Image
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Tue Jan 05, 2021 4:00 pm

Re: Vervette Fluid Sandbox...

Pilou: The Noise Sliders:
1) Size of noise: 0 = OFF 1-100 = Size
2) Detail Strength: It's like the brightness of each level of detail
3) Contrast: It's more like a clamp for the black level. Think of it like Levels in Photoshop, when you raise the black marker up on the histogram.
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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