Suggestions


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Post Fri Mar 28, 2014 8:01 pm

Re: Suggestions

Oh, yes, of course I will allow image import. I'm just not there right now, but it'll come. I'll have to deal with a few things in that regard, which make it a bit uncomfortable to just hook something up already. I also kind of enjoy to see that people have to create something in it, rather than just push stuff around and then get bored or something like that. Right now you can be sure, what ever you see has been genuinely produced within Verve, and that's kind of exciting by itself already. :)
But, yeah, it'll come...
...and I'm so happy I got both of you here, Etsija and borhani. I don't know, if you can imagine how happy you are making me!? :D
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Post Sun Mar 30, 2014 12:18 pm

Re: Suggestions

Suggestion : why not give possibility to draw straight lines or curves directly as frontieres?
(i have not yet explore all the soft so maybe you make the same with mask)

Bouncing and splatshing painting ?
Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Sun Mar 30, 2014 12:22 pm

Re: Suggestions

Yeah, I'll hook some "Snapping" eventually into the mix for sure! Good calls! ;)

Splashing is planned, too! :D
Here to help! :D
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Joined: Sun Mar 30, 2014 10:56 pm

Post Sun Mar 30, 2014 11:10 pm

Re: Suggestions

Hi Taron,
I just downloaded Verve and...looks like the first painting program with a really organic feel. Amazing work, I spent the first 30 minutes just playing around with the colors and fluidity settings! Whenever I work in other painting software from now on, their paint looks desperately dead and digital :D

Two things came to my mind - after the first positive shock!
One, Is there a way to import an image? I tried several times with no luck, the program crashes. Are you planning to integrate this feature?
The second is the interface: I like very much the fresh approach on the ui, but some of the smaller buttons are a bit hard to spot and control.

Keep up the great work and thank you very much for creating this amazing toy!
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Post Sun Mar 30, 2014 11:44 pm

Re: Suggestions

Tehehe, damned... I'm having the same struggle with the small dials, haha. But they're so elegant...:cry: ...ok, ok, I will try to make it nicer, but the reality is, they are exactly the same as the big ones, just click on the middle and move your mouse. It's just that somehow psychologically it feels as though you'd have to grab it by the side or something eery like that. BUT IT HAPPENS TO ME, TOO, LOL! :D Yes, I will change it, I promise!

YAY, what a fantastic post, though, hehe, thank you! I will tell you what, hmmm... I don't have to, I think, but that's exactly what happened to me. Except then I thought I was nuts, because I figured, somebody out there must've done something like it before and somehow it got dismissed or something, I don't know. The moment I hooked up blending, which was practically right away, I felt that a paint program should always work like that. And that was long before I hooked up drying and all the convenient other things. I went into Photoshop (for 5 seconds) and knew it could never do that. Then I went into ArtRage, thinking that it was really cool when I used it, how does it stack up...but... eh...nope, couldn't remotely give that feeling of ease and natural manipulation. I know it still has a long way to go, but already does it turn every other paint app I know into a digital toy, somehow, rigid, overly complicated with highly simplistic results. Verve is like the polar opposite to all that. ...hmm...am I praising my own ...well...but...I love it and I think that's a good thing, considering that I feel like I will spend quite a long time with it in the future. It must be allowed to grow up and become as complete as it deserves to be.

Image import, yes, it's on the list. I'm glad I still don't have it, though, haha, because people are forced to create with it, which really is what it is for. The moment you think the fluids would be fun to manipulate stuff, you'd miss the real point, you know. It might even be disappointing, who knows. I know of a way to make the fluids more exciting in terms of manipulating images, but it asks for a somewhat fundamental change. I may well hook that up soon, because it could be useful for more than just that, but yeah. Oh, that's about pixel perfect deformations, or rather- non-destructive warping, where I just hook the fluids to a coordinate map (RED/GREEN for X/Y) and images than use this map to be either deformed or just shown deformed, depending on what was desired. Presently I use a vector map to push pixels around directly. It's highly destructive and even at it's sharpest it will smudge, because pixels end up between pixel coordinates.

And I love that you call it a toy! It totally is a beautiful toy! It also can yield some serious results, depending on what resolutions your computer can support decently. Mine goes up to 2k with still pleasant fluids and with fluidity at 0% it's lightning fast without any delay. I could most certainly go bigger than that, but then...once the fluids were to kick in over the whole canvas, I don't think that would bring joy. I can, though, figure out a boxed-in solution, besides my never ending desires to one day make an adaptive fluid simulation that really just acts where it has to and can expand and contract its field by itself.

(Apparently, when I'm deadly tired, I get into a writing-mood, haha, sorry about that!) :roll:

Thanks again, can't wait to see your experiments!!! :)
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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Post Tue Apr 01, 2014 2:15 am

Re: Suggestions

Suggestion : a persistant number under the brush used ? More informative :)

number8.jpg
number8.jpg (6.98 KiB) Viewed 6559 times
Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Tue Apr 01, 2014 3:21 pm

Re: Suggestions

nope! :lol:
Sorry, I thought that was a naughty reply of mine, hehehe!

But this interface part is highly temporary anyway. Soon enough there will be a more complete brush interface, which should make things even more transparent (ahaha, that, too). :D
Here to help! :D
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System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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Joined: Sun Mar 23, 2014 1:48 pm

Post Tue Apr 01, 2014 6:07 pm

Re: Suggestions

+

The Powder Toy (forces)
http://powdertoy.co.uk/

OE-Cake (materials)
http://www.scuzzstuff.org/oe_cake/

Flame Painter (particles)
http://www.escapemotions.com/products/flamepainter/

Project Dogwaffle (PD Pro) (optipustics particles / Orbicles) (fractals)
http://www.thebest3d.com/howler/the-dog ... -list.html

psykopaint (psyko!)
http://www.psykopaint.com/

Dynamic Auto-Painter (DAP) (match)
http://www.mediachance.com/dap/

sculptris like material (visual)
http://www.taron.de/macrea/MaCrea.rar

Mesecina (form)
http://www.balintmiklos.com/mesecina/

...

import image for:
+ mask/ rain/ auto-paint/ magnetism/ collage/ randomize/ canvas/ wet-on-dry/ displace/ glass/ flow/ liquify/ underpaint/ retouch/ colorize/ light-desk/ image-based/ brush/ +

+

pin mode ... magnet/ black-hole/
sand box ... !
acid mode ... !
pixel mode ... fast, unique, experimental
cristalyze ... water and ice !
antialiasing ... fast work and polished output
3d mode ... isometric/ sculptris/ 3d-paint/ procedural-map/
scatter mode ... big and solid parts
domino mode ... dilatory wave
guide mode ... draw forces

+
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Post Tue Apr 01, 2014 9:55 pm

Re: Suggestions

Sorry for this new post! :oops:
Some recriminations by French testers; they are some strict ;)
Dials interface is some difficult: not enough ergonomic!
Too long to find parameters of a brush working as wished
No possibility to save a brush working as wished for the next session - Edit : seems they have not tryed the last version! :mrgreen:

but keep the good work your are on the good way! :)

I am waiting something from them about "blend" function...

Maybe will be good to have a mode with only some brushes preset!
So speedy mode /expert mode : I am personally fan of the speedy mode! Life is too short! ;)
Last edited by Pilou on Tue Apr 01, 2014 10:21 pm, edited 2 times in total.
Is beautiful that please without concept!
http://moiscript.weebly.com/ http://piloumaison.weebly.com/
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Joined: Sun Nov 10, 2013 1:38 pm

Post Tue Apr 01, 2014 10:11 pm

Re: Suggestions

Oh, no worries, it's all valid concerns!
Again, the brush interface is still prototype stuff. Things will change quite a bit about that and people will save presets and all that eventually! :geek:
( :idea: By the way, all your current brush settings will save with your project file! So you could make yourself a default project in the meantime! :idea:)
Also, as with any new software, some things take a moment to get used to them. I'd like to make it as easy and fast to find out as possible, but it will always be different.
Any concrete suggestions to improve the dials is welcome, of course! ;)

Right now I'm working on boring stuff, like fixing the file system to save gigantic projects! :o ...it's tough! :shock:
Here to help! :D
http://www.taron.de
System Info: NVidia Gforce GTX 970, 2x 8core Xeon (2.67 Ghz), Windows 7
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