Posts: 5
Joined: Wed May 28, 2014 8:36 pm
Paint Layers, "Collector" brush, Palette Knife brush mode ?
I'm wondering how possible it would be to implement a (perhaps toggle-able) system where the different paints you paint on would make a buildup of layers that you could scrape with a palette knife brushmode to show the under-layers?
It might be a bit laggy because the more paint you pour on, the more particles the program will have to remember, but I think the effects it could bring out in the paintings would be really interesting, such as if you have several layers of paint on top of eachother and start shifting it around it starts mixing the layers up together using the physics engine and if you scrape it it might end up with a nice spiral-y pattern
I like how the program works currently, which is why I thought it would be better to have it as a on/off toggle, or perhaps a percentage of layer buildup rate to prevent the program from getting laggy too fast or from getting mountains of paint on the canvas
The other prospective idea I thought of would be a "collector" brush mode, which would pick up paint as you drag it over thick globs, and presumably mix with the base color you already had chosen perhaps (like in real life, where if you drag your brush through other colors, it gets mixed up a bit), and as you drag over areas that haven't been painted, it would leave behind the paint it collected until it "ran out" of paint. It would kind of work similarly to a simulated "real" paintbrush if the user tweaked the settings a certain way, probably something like 5% opacity, 5% buildup so it mostly only uses the paint that's already on the canvas rather than the color you're using as the base color
The reason I think this brush would be interesting, especially with the paint layering buildup, is because you could use a normal brush mode to splash color swatches onto a corner of the canvas, and use the collector mode to use it as an actual palette and paint that way, perhaps afterward, switching to the palette knife and scraping a few layers off to show the paint below.
I assume the palette knife would use depth based on the pen pressure you apply, and also use the pen tilt as the angle of the knife to get interesting effects as well
I don't know how plausible these ideas are, but I thought they were kind of an interesting suggestion to propose, I'd like to hear what everybody thinks of them.
It might be a bit laggy because the more paint you pour on, the more particles the program will have to remember, but I think the effects it could bring out in the paintings would be really interesting, such as if you have several layers of paint on top of eachother and start shifting it around it starts mixing the layers up together using the physics engine and if you scrape it it might end up with a nice spiral-y pattern
I like how the program works currently, which is why I thought it would be better to have it as a on/off toggle, or perhaps a percentage of layer buildup rate to prevent the program from getting laggy too fast or from getting mountains of paint on the canvas
The other prospective idea I thought of would be a "collector" brush mode, which would pick up paint as you drag it over thick globs, and presumably mix with the base color you already had chosen perhaps (like in real life, where if you drag your brush through other colors, it gets mixed up a bit), and as you drag over areas that haven't been painted, it would leave behind the paint it collected until it "ran out" of paint. It would kind of work similarly to a simulated "real" paintbrush if the user tweaked the settings a certain way, probably something like 5% opacity, 5% buildup so it mostly only uses the paint that's already on the canvas rather than the color you're using as the base color
The reason I think this brush would be interesting, especially with the paint layering buildup, is because you could use a normal brush mode to splash color swatches onto a corner of the canvas, and use the collector mode to use it as an actual palette and paint that way, perhaps afterward, switching to the palette knife and scraping a few layers off to show the paint below.
I assume the palette knife would use depth based on the pen pressure you apply, and also use the pen tilt as the angle of the knife to get interesting effects as well
I don't know how plausible these ideas are, but I thought they were kind of an interesting suggestion to propose, I'd like to hear what everybody thinks of them.