borhani59's sketchbook


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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Fri Dec 19, 2014 2:05 pm

Re: borhani59's sketchbook

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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Fri Dec 19, 2014 2:07 pm

Re: borhani59's sketchbook

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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Fri Dec 19, 2014 2:07 pm

Re: borhani59's sketchbook

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Posts: 1179

Joined: Mon Jul 07, 2014 9:51 pm

Post Sat Dec 20, 2014 9:38 am

Re: borhani59's sketchbook

Very fun Borhani. I like the last of the previous set. Looks like molded plaster from the 20s :ob
Motherboard -Asus Rampage IV Extreme
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GPU - 2 Nvidia 1080 GTX running in SLI

http://www.zbrushcentral.com/showthread ... -sketches-)
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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Thu Dec 25, 2014 8:24 pm

Re: borhani59's sketchbook

thanks Tartan : )

verve and some other toys.
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Joined: Mon Mar 24, 2014 9:58 am

Post Thu Dec 25, 2014 11:05 pm

Re: borhani59's sketchbook

What are the names of the other toys ? c:!
Is beautiful that please without concept!
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Posts: 1179

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Post Fri Dec 26, 2014 7:29 am

Re: borhani59's sketchbook

Whatever the toys, the effects look cool and that second one is just Outstanding! c:! :D
Motherboard -Asus Rampage IV Extreme
CPU - i7-3930k @ 3.2 GHZ (overclocked - 4.5)
Ram - 64 gigs Kingston Hyper Beast
GPU - 2 Nvidia 1080 GTX running in SLI

http://www.zbrushcentral.com/showthread ... -sketches-)
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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Sat Dec 27, 2014 4:11 am

Re: borhani59's sketchbook

Pilou * Tartan * thanks ..

and toys ... first verve for complex & organic base ... new graphics is need for new results
then a form translate stage ... with a re-create method such as a photoshop morphologic plugin (fovea pro / flaming pear veins / medial axis or skeletonize / vectorize / displace / multi random filters ... or what you think that can translate,transport or represent your artwork in different and pretty way ... this is a lab stage and need too tests. but after discovery you can use it for compose with other your secret tools in hundreds ...
and last stage is finishing, rendering,polishing, coloring and post product ... in this stage we change it clothe to better one.

i use reactor 1.2 (viewtopic.php?p=9778#p9778) for convert verve map to a spaghetti map, then vectorize with a suitable preset on AlgoLab Raster to Vector Conversion Toolkit and use vector export in inkscape for bitmap render and composite in photoshop . and autofill step in ps with Bpelt multifill/flatten plagins (like a comic art)

1... far away to differents / 2 ... convert with similar tool but in different state / 3- composite, optimise and polish for finalize

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Posts: 1903

Joined: Sun Mar 23, 2014 1:48 pm

Post Sat Dec 27, 2014 4:13 am

Re: borhani59's sketchbook

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Posts: 1903

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Post Sat Dec 27, 2014 4:14 am

Re: borhani59's sketchbook

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