Hey Lemi, wow... lots of stuff!

What I like about your photoshop brush example is that it shows exactly what I mean in regards to 8 bit channels for the material amount. It has these steps, of course. Yes, it can be a look, too, but it really is an artifact. I need to figure out 16bit import or just don't worry about it until I go C++.
Still cool, of course!

BY THE WAY, if you had 16bit photoshop alphas, it would be fine!
