99u15 Layers Opacity Rev


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Post Tue Jul 15, 2014 6:05 am

Re: 99u15 Layers Opacity Rev

You keep saying "fluid density", while it really is "material amount". It's not like the same amount of anything is being compressed into the same space, which suggests a variation in density. This is not what's happening. Also, opacity is most fitting, because it is the opacity value of the material. If the material is less opaque, it takes more material to occlude what lies beneath. "Visibility" is fitting, because it's an arbitrary term not tied to any other physical attributes than, well, visibility. I could also have called it "alpha", but I think that's more confusing. Especially because the opaqueness also determines the al..p..oh crap, I think I have to have a look at the image export now!!!! I totally forgot that! :shock:
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Post Tue Jul 15, 2014 6:23 am

Re: 99u15 Layers Opacity Rev

Phewww.... I think, I got it fixed now! :shock: 8-)
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Post Tue Jul 15, 2014 6:40 am

Re: 99u15 Layers Opacity Rev

nice update T*

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Post Tue Jul 15, 2014 2:27 pm

material amount

Taron wrote:You keep saying "fluid density", while it really is "material amount" :shock:


I was going to say fluid volume but that didnt seem right and I was afraid you would scold me...LOL!
Call it whatever you want man....
Its beautiful, its brilliant and I love it
Ill just say thank you and shut up and paint now.
:)
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Post Tue Jul 15, 2014 3:16 pm

Re: 99u15 Layers Opacity Rev

suap ...would feel right in texting, wouldn't it? :lol:
:oops: ...am I scolding already? :? :lol:
No worries, you can say what you want, too, and as much as you like... but you know how they say: A picture is worth a thousand words! :D
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
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