Thanks, Ed, yeah... man, I also can't wait to hook the fluids up again. What I have now will be possibly something y'all wanted from Verve at some point, too, but I never hooked it up (though, I had it). And that is that layers will always have the bump from all layers below it as texture/height map. That means, fluids will be able to run between the strokes of previous layers. I did hook up something kind of like it in Verve, which is when you captured the current layer as canvas texture. But it's a whole different thing when it all comes together naturally like that. I may add the options for layers to be excluded from that accumulation of texture. Would be no problem at all.
But, yeah, fluids will really bring this thing home. But I'm too freaked out about the amazing possibilities with the brush system I'm building here. It's completely wicked. And I know I have literally just started and know what I still need to bring in. This will be quite something.
