Taron wrote:AH, no, it's just a positive "bias" (vertical), try to use negative bias for horizontal flatness and you'll see... [...]
Negative bias works indeed, thanks Taron !
Another thing, since it is the first time I jump on "v" versions, I notice that liquids works VERY differently than "u" versions. Liquids tend to become fuzzy at the edges, and a quick stroke is doing like a water storm, distording also the surrounding strokes already on canvas, making them fuzzier, or kind of "waterier". This is new. Do you experience this ? is there a way to mimic the ancient behaviour ?
Thanks