Thu Nov 30, 2017 9:54 am by Taron
Ehhh, yeah, thing is with brush #9 that it is line based! While I could scale the line size, it would only go so far and look very ugly. I could write my own cute code, too, replacing lines with geometries of my design, but it would be considerably more expensive and adds additional complication, because it may look like a whole bunch of tiny brush #7s, you know... really tricky stuff.
So, the principle of brush#9 is the simple use of lines, which allows for its amazing flexibility, speed and consistency.
But don't think I'm giving up on making a perfect brush #7 and #8, which would then suggest a perfectly sizable brush#9, too.
Before you go:"But what about brush #6, that works beautifully, doesn't it?!" ....yes, it does, but it would be way, way, waaaay too slow to handle 100s of bristles. These are actually repeated dots rather than a line geometry. This gives it and most of the other brushes their special powers, but at a cost, too.
Here to help!
System Info:
Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
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