Thanks Ovn1!
Here's my newest piece purely inspired by the interests of my muse, and a crazy dream one night:
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"Warrior Katie" depicts her love for fighting games, 3D and all that... Also, this piece pays homage to her fearless determination, intelligence and fighting spirit in real life.

And the description:
Warrior Katie, the fearless and intrepid fighter/scholar, in a fight for life and death with Doc DeBauchulo, the dreaded mad medical scientist who requires the healthiest of stock for his many horrific mutagenic experiments. She's skilled, strategic and crafty with her "Power-Saber." Ironically, her gigantic real-life counterpart can only but contemplate the thrill of playing her Xbox fighting game in the glory of 3D, never truly knowing the little warrior's endlessly cyclical and truly perilous plight.
The imagery involved stems from one of my many vivid sleep dreams, which is always a great place to look for inspiration.
And yes... a pic within a pic!
This one took two weeks, stealing little moments from here and there to paint. I actually discussed the aspects of the image with her before I started, so there was a lot to live up to and I'm glad it looks close to my original vision. There was obvious help from MoI3D with the base forms of the lab. The figures were the first objects which were formed in Verve exclusively. This had to be one of my most technically challenging Vervations, but so worth it.
Verve has been such a blessing to me and I love to see how happy my renderings can make dear friends and family feel!
My video card at work (evga geforce gtx 560) was insufficient, and even impossible to use at my desired resolution, but the home PC (evga geforce gtx 1050 ti) performed well with smooth brush strokes at a resolution of 4673 x 3107! However, at this scale, I could only save two layer-files before the dreaded "Exception Violation" would occur. Scary.
BTW, I used version .05 as .08 was noticeably more sluggish, but this was on the slower vid card at work. No problem at home.