Vervette Fluid Sandbox...


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Post Thu May 11, 2023 9:38 am

Re: Vervette Fluid Sandbox...

Latest Chromium updates destroy website performance IF you have --disable-frame-rate-limit set in your shortcut options. Used to be no problem, but this one's a killer right now. Hopefully they'll fix it swiftly.
--disable-gpu-vsync still works just fine and is perfect for Vervette! Especially my dev version, which I hopefully get to release sometime soon.
I've just added accumulative color picking, which is pure magic. I wrote it last year already, but not for this dev version. Anyway, it's pure magic. Pick and drag over any colors and it will move the color towards an average. Flipping amazing to work with. But I shouldn't tease you... I know... :oops: :hihi:
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Thu May 11, 2023 11:29 am

Re: Vervette Fluid Sandbox...

Wait & see! :beer:
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Thu Jun 29, 2023 12:31 pm

Re: Vervette Fluid Sandbox...

Well, however it happened, I ended up resuming Verve Development and just finished up and released the "last" free version for it: V0.99z
Following this I am working hard on wrapping up the first proper Verve v1.0, but there is still plenty of work to be done and I know just what to do! :hyper: ...it'll be good! 8-)
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Fri Jun 30, 2023 9:49 am

Re: Vervette Fluid Sandbox...

Fantastic News! :bounce: :rock:
I L-O-V-E it! will check out V0.99z for sure!
It is great to see you coming back to your old love Verve! Excited to hear what you are planing next and what great features you will come up with!
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Post Fri Jun 30, 2023 10:04 am

Re: Vervette Fluid Sandbox...

The first big task is to get everything cleaned up:
• openGL organization
• GUI concept and components
• all classes (Types)
• fully implement polymorphism
• file I/O (to allow loading larger image formats again (cough, cough)) :oops:

It's a lot of maintenance work first, even while I have already started adding new features. But one must have some fun, too, right!? :hyper:
THANK YOU, Dines! :hug:
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Post Fri Jun 30, 2023 12:55 pm

Re: Vervette Fluid Sandbox...

It's for Verve, Vervette ? Both ? :oops:
Is beautiful that please without concept!
http://moiscript.weebly.com/ https://schmoll8.wixsite.com/magicavox
Latop: Geforce GTX 950M, Intel Quad Core i7, Windows 10, 8 Gigas, 2.4ghz
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Post Fri Jun 30, 2023 1:16 pm

Re: Vervette Fluid Sandbox...

Definitely the wrong thread, but, yeah, the last posts were about Verve.
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Joined: Sat May 31, 2014 12:35 pm

Post Sat Jul 01, 2023 6:50 pm

Re: Vervette Fluid Sandbox...

I love the latest Verve Update ... now its also much better to paint with layers :beer: - even you cant blend with the layer below :bounce:
my system: intel7 - 2600k, gtx 970, dualboot windows 7 64 bit / ubuntu 14.04 lts
my deviantartpage: http://zeropainter.deviantart.com/gallery
my youtube channel: zeropainter - ok, there are only 2-3 very short videos
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Post Sat Jul 01, 2023 11:04 pm

Re: Vervette Fluid Sandbox...

I have a bunch of plans with how layers "interact", but blending or smudging hasn't even crossed my mind. I might look into that, too! :ob
My main idea was to offer the possibility to consider the paint from the layer below as a canvas texture, so to say. Like you'd paint on dried layers.
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
Taron.de | Twitter | Pinterest | YouTube
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Location: Lima-Peru

Post Tue Jul 04, 2023 1:18 am

Re: Vervette Fluid Sandbox...

Great news, love to hear Verve development has being resumed.
Yes, is impressive how Verve brushstrokes paint material interacts with canvas texture or even with paint material that is already placed on canvas.

Imho...
1st most needed feature for Verve is to take advantage of new GPUs power, overcome the bottleneck that was discovered some time ago. So that we can paint on bigger canvases, that will be excellent. I don't like to compare Verve with other programs, and I believe that Verve is almost a digital painting software of its own kind. That being said, all other major traditional media painting software support nanotech for the canvas, or support massive canvas resolution.
2nd most needed feature is to support physical color mixing, like when in real life you smudge phthalo blue on a clean canvas and get a cyan-ish color gradient as the paint material runs out, and similarly with other colors, it would add another level of realism.

Anyway, Verve as it is right now is an amazing painting app that has quite a direct and dynamic feel of painting, that makes painting worthy not only by the final result but by the feeling of the painting process itself. For that reason only I wish to do more Verve paintings soon, very soon, as soon as possible. Thanks Taron.
Facebook: https://www.facebook.com/gonnabdh
Portfolio: https://www.deviantart.com/eduardobedoya/gallery
System: Intel Core i7-13700K, NVIDIA GeForce RTX 4080 16GB, CORSAIR Vengeance DDR5 32GB, Windows 11
Verve Wishlist:
-LSH color pallete
-Brightness Knob
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