Dev Diary


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Post Thu Oct 23, 2014 5:09 pm

Re: Dev Diary

Ahahaha, a dark day for the programming world that would be! :lol: :twisted:
I doubt that very much, but I dig the sentiment! THANKS! :beer:
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Post Thu Oct 23, 2014 9:41 pm

Re: Dev Diary

Alright, I give you all a tiny little hint in the spirit of Halloween! :twisted:
(yeah, well, it's kind of a massive hint, actually, but anyway...)
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HalloweenHint.jpg
HalloweenHint.jpg (149.24 KiB) Viewed 10987 times
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Post Thu Oct 23, 2014 10:52 pm

Re: Dev Diary

One more... just had fun working on the skull and bones a little more...
I'll somehow post the ... eh... well...that would utterly end the mystery...if there is any left?! :?
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HalloweenHint02.jpg
HalloweenHint02.jpg (143.37 KiB) Viewed 10981 times
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Post Thu Oct 23, 2014 11:26 pm

Re: Dev Diary

Even more de-mystifying... :roll:
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Halloween004.jpg
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Post Fri Oct 24, 2014 8:25 am

Re: Dev Diary

Wooow! aaaaah! :bounce: That's great Taron! It is strange to say "I love your skulls" but they look soo good! :D And the tree leaves too!
So it means we will get copy and paste functionality in the new version?
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Post Fri Oct 24, 2014 8:36 am

Re: Dev Diary

No!
It means you get animated brush images.... and...eh...yeah, you may use that for copy and paste, too, if you feel like it, but I'll hook additional deform to the paste, of course! :lol:
Oh, and I should add that you can paint them on the spot or pick sections of an image, which ever way you like. You can already save/load them (yay) and a few other gimmicks. I just need to wrap a pretty interface around it, but I want to go wisely about it, looking into the future. It'll be one heck of an enterprise to clean this all up, that's for sure!

One funny thing about it is, that you can grab not just a straight rectangle, but control the corners freely, which basically distorts the image as though it was a straight rectangle. It's pretty unusual, but quite awesome, really. I hope, you'll get to appreciate it. :? ...anyhow, what's fun is that the corner positions are saved with the image, so you can paste it in its original look at any time! 8-)

Also, you may notice that it's not perspective distortion, but maintains the contents integrity perfectly. This is fantastic for many things, but it could also confuse some, who are used to perspective compensation. Thus, this example may be the dumbest example I could pick, haha... :oops: ...but- hey- a bit of clarity for you in advance!
newbrush02.jpg
newbrush02.jpg (109.28 KiB) Viewed 10961 times


THANK YOU! My skulls feel flattered, too! :lol: :D

This example shows not the final interface of it, of course. It only shows the frames used for the brush.
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newbrush.jpg
newbrush.jpg (247.25 KiB) Viewed 10963 times
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Post Fri Oct 24, 2014 9:19 am

Re: Dev Diary

آفرین Huzzah! ***
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Post Fri Oct 24, 2014 9:26 am

Re: Dev Diary

:lol: OMG :o I'm literally scared of what you'll do, Borhani! :shock: :lol:
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Post Fri Oct 24, 2014 11:20 am

Re: Dev Diary

OMG. The features you described look really fantastic! Animated brush images - WOW!!! I think that this feature extends Verve possibilities into a new dimension.
Thumbs up for your further refinements! I am pretty sure I will appreciate new features and I am really excited to test them!! :bounce:

What about to deform not only by the straight lines but using arc lines too? Then we could do spherical mapping of the texture.. :geek:

Did you make the newbrush02.jpg pciture in Verve only? :o
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Post Fri Oct 24, 2014 12:52 pm

Re: Dev Diary

AH, hmm...not sure what you mean by Verve only, come to think of it?! I took a picture from the web with some perspective!
And then I still save as PNG and convert to Jpeg with photoshop... :oops:... still don't have a nice jpg saver. :PP
I've just hooked up perspective correction, if so desired! :geek: :D

Still a few kinks to iron out in the system, though...silly stuff, but I'll be ready soon!
Here to help! :D
System Info: Mac mini, Apple M1, 8 Gb, Sonoma 14.5 - secondary: AMD Radeon RX Vega 10, AMD Ryzen 7 (2.3 Ghz), Windows 11
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