Re: Suggestions

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Posts: 60
Joined: Mon Mar 10, 2014 4:00 pm
Taron wrote:Great! PLUS I should tell you that the alpha that then still exists could be used to compute normals for refraction! If you only had some floating highlights, it would be a dead end!
Posts: 60
Joined: Mon Mar 10, 2014 4:00 pm
Taron wrote:That was weird... just wrote a post and it went away?! Hmmm...
Anyway, I've done a bunch of little 2d games for which I've used 3d shading. It looks very cool!
Normal map export is coming...
Posts: 1515
Joined: Sat Mar 29, 2014 10:49 pm
Posts: 1515
Joined: Sat Mar 29, 2014 10:49 pm
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