Wahahaha, omg, Pilou, so many questions:
- pause is not needed. The game waits for you to do something!

(no time limit, no speed notion)
- the bigger the group of balls you vaporize, the higher the score! Try to make as big a group as possible by carefully sacrificing small groups, of course.
- how would you play this with arrows? Hmmmm...yeah, that's a cool idea, actually. I will think about it.

- hidden rule (more than 6 balls will trigger refill, also reaching the level max will trigger refill!)
- levels always double in amounts of balls needed to fulfill them.
- the color of the bar that fills up is actually the color of the new pieces that will get introduced in the next level
- no rotation of the screen is planned. The format I believe I will keep locked. I might allow window scaling, though.
Hahaha, Tetris trauma!

..don't we all have that?
