Thanks, Lemi! Those are the right thoughts for sure! You wouldn't believe the amount and depth of different disciplines I'm jumping to and from the entire time. It's nuts, haha.

...as I'm thinking about how to optimize the use of image fragments to create certain gadgets, I may start Verve to ponder and imagine while doodling around and suddenly I notice either a problem or a really cool idea...then, distracted by that, I wonder about how I could implement that, or even give it a quick try. Then I wonder where I should put that option, what it should be associated with and how such access could be elegantly arranged. Then I notice some other issue, all the while thinking about more fundamental improvements and eeeehhhhhahaa..... BRAINS!

So, yeah, it's big, haha!
But it's also the charm of it all, you know.
I just realized that I really want control over how an image sequence can be played.
For example...
Play:
Play direction:
- forwards
- backwards
- ping pong
- random
Play behavior (next step based on):
- current brush size length along the stroke
- fixed length along the stroke
- pen pressure (index into sequence, pressure divided by amount of images in sequence)
- brush direction (degree divided by amount of images in sequence)
- fixed time interval
- proximity to given locations (That might be fun!?)
- OR ANY COMBINATION OF THOSE (omg)

So I have all these ideas that could be really, really awesome!
Then I have to think of a way to create an approachable interface for that. Then I have to figure out, whether this belongs in a brush interface or could be associated with image sequences independently from any specific brush... or both (I think, both possibilities might want to exist?! Maybe like a choice in the brush interface to use image sequence default or override it!?)
How big can I allow this interface to be... how big should the gadgets be.... what about numeric input... tons and tons of stuff to think about, before going at anything that could compromise one of those decisions, you know.
I think, once I'm in the groove, I'll come to a decent intuition again. But I have to watch out that I don't jump the gun, as they say, and start implementing the wrong things at the wrong time.
I'm having to get away from the old interface gradually and must be careful not to weave something of it into the new paradigm, because it could cause plenty of trouble. It's been a little wicked already and I had to track down consequences of my new system, which were often pretty surprising. The new system, though, will be A LOT CLEANER!
